Learning to Program in C++
More Advanced C and C++ Language Features
AI Tutorials courtesy of AIhorizon.com
Understanding Floating Point Numbers by Jeff Bezanson
Every programmer should understand enough about floating point numbers to avoid the pitfalls of assuming perfect precision.
Using Remote Procedure Calls (RPCs) by Jeff Bezanson
Rotations in Three Dimensions by Confuted and Silvercord
This is a series of tutorials detailing the math required for performing three dimensional rotations.
OpenGL Tutorials by RoD
Standard Template Library
Tools of Computer Science
Programming Articles
Graphics Programming Tutorials
I offer these tutorials more as a relic of programming lore than a serious study in how to program graphics today; nonetheless,
if you are searching for C/C++ DOS graphics, these tutorials may be helpful. They are written by Grant Smith, aka Denthor
of Asphyxia.
-jkarthik
Some Source codes /PROJECTS
Algorithms (60,003 lines)
Classes/ Frameworks/ OOP (36,793 lines)
Coding Standards (26,543 lines)
Complete Applications (88,963 lines)
Controls/ Forms/ Dialogs/ Menus (22,858 lines)
Data Structures (51,033 lines)
Databases (17,803 lines)
Debugging and Error Handling (2,921 lines)
Direct X (10,757 lines)
Documents (3,480 lines)
Files (29,568 lines)
Games (129,991 lines) |
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Graphics/ Sound (74,491 lines)
Internet/ Browsers/ HTML (22,974 lines)
Macros (1,244 lines)
Math (95,674 lines)
Miscellaneous (92,932 lines)
Palm OS (302 lines)
Registry (2,997 lines)
Security (24,129 lines)
Sorting (7,401 lines)
Strings (24,555 lines)
System Services/ Functions (23,877 lines)
Validation/ Processing (4,386 lines)
Windows CE (1,424 lines) |
thank u -jkarthik
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